hi ello!

thanks for the reply. it's good to see ya again

that seems to work just fine, but how do i set up the detail map in the wdl file? i've been including "var detail_size=8;" but there's no change. i know i've got to be missing something really simple here... like maybe declaring the actual detail map texture file perhaps??

i don't remember having to do that before, but perhaps it's one of the many changes i've been seeing

if that is in fact the problem, could ya give me a quick example ?

thanks again.