well I tried doing everything advised here , from saving to 32 bit tga , to making the clip_far extremely high and low , to changing the camera arc , the camera arc does help some , but then the viwe is all distordded , so thats useless . I tried changing those 3 instructions grimber to the settings gamestudio listed as defaults , and still didnt work , I hadnt changed them in any way to begin with , but went ahead and put the vars to the defaulsts gamestudio listed on the manual. I also went ahead and made the level a lot smaller , thought maybe a big level could be causing it , but that had no effect , I dont know how to get aroudn this, and see no reason for it. Ingame the skycube looks like its Zoomed in to 200% , thats insane , it looks horrible when compared to the actual skycube. Im using Gamestudio 6.22 , for DX8 purposes , could it be that ? I really hope it isnt , Im very unhappy with this , as there is no reason for it.

Edit: Well it cant be the version , just ran it in 6.31 , and got the same results , this is so irritating , its making some beautifull skies look all shitty.

Last edited by Why_Do_I_Die; 10/16/06 20:11.