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problems with mdl export from max #93043
10/04/06 15:56
10/04/06 15:56
Joined: Oct 2003
Posts: 94
bs_twinbits Offline OP
Junior Member
bs_twinbits  Offline OP
Junior Member

Joined: Oct 2003
Posts: 94
I'm using the export plugin from Malabar, max2mdl , until now the functionality was very nice, but now, I'd tried it again with my A6 Prof.-Version 6.50.2 and I have only problems. It's not possible to get som shadows and it seems the engine has problems with the Z-buffer now, because the sorting of the polygons is wrong. Can somebody help me ?
Bernd

Re: problems with mdl export from max [Re: bs_twinbits] #93044
10/04/06 16:11
10/04/06 16:11
Joined: Sep 2003
Posts: 4,959
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Grimber Offline
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Grimber  Offline
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G

Joined: Sep 2003
Posts: 4,959
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6.502? if your using that version then you have to report your beta testing bugs through the proper reporting channels for beta testers, since 6.5 isn't a publicly release of the engine. but then as a beta tester you would/should know that already

Re: problems with mdl export from max [Re: Grimber] #93045
10/04/06 16:18
10/04/06 16:18

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Anonymous
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I'm not sure about that. Open WED, go to Help, and open the About dialog box. Copy everything that is in the About box.

Re: problems with mdl export from max #93046
10/04/06 16:57
10/04/06 16:57
Joined: Jul 2000
Posts: 8,973
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Doug Offline
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Doug  Offline
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Joined: Jul 2000
Posts: 8,973
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Please ask beta questions in the Beta Forum. Otherwise you'll confuse the non-beta users.


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Re: problems with mdl export from max [Re: Doug] #93047
10/04/06 17:19
10/04/06 17:19

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My apologies, bs_twinbits. I recognized the version as a beta version of 3DGS.

Re: problems with mdl export from max [Re: Doug] #93048
10/04/06 19:50
10/04/06 19:50
Joined: Oct 2003
Posts: 94
bs_twinbits Offline OP
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bs_twinbits  Offline OP
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Joined: Oct 2003
Posts: 94
OK, it's my fault, I'll move to the beta forum.
Bernd


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