thanks for that..you really helped me out there. You said the engines camera would pick up the character when it enters the level, is that the same for FPS type of game? Can I use both? For example can it record the action from multiple camera angles (for review later)as well as being a FPS type?

I'm slowly putting the pieces together and starting to get a pretty clear picture of what needs to be done.

Again thanks to all of you for taking the time to explain this.

Noob65