I don´t get it. I´ve made succesfully mirrors with A6 Pro in the past, but now I´m stuck:






What could cause this problems? It looks like sorting / clipping errors. But is it a fault in my geometry? In my
script? Dunno...

Code:

view mirror {}

action init_mirror_z
{
my.albedo = 15;
camera.portal = mirror;
mirror.noshadow = on; // unterdrücke Schatten im Spiegel
mirror.noparticle = on;
mirror.portalclip = on;
while (1)
{
proc_late(); // führe Funktion nach allen anderen aus - die Kamera muss vorher bewegt werden
// mirror.genius = camera.genius;
mirror.aspect = -camera.aspect; // klappe das Bild von oben nach unten um
mirror.arc = camera.arc;
// mirror.fog = camera.fog;
mirror.x = camera.x;
mirror.y = camera.y;
mirror.z = 2*camera.portal_z-camera.z; // bewege die Kamera um das zweifache der Portal-Distanz nach unten.
mirror.pan = camera.pan;
mirror.tilt = -camera.tilt; // klappe den vertikalen Kamerawinkel um
mirror.roll = -camera.roll;
wait(1);
}
}



The floor is a map entity.


no science involved