I am trying to learn about terrains. I know how to make them, and know how to get them into WED and so forth, however I was wondering if anyone could explain, or else lead me to a link that explains how 3dgs views a terrain. What is a terrain to WED and the aknex engine? Is it a set of blocks all tied together? A set of vertecies all tied together or what? I am guessing it views the terrain as an object, but does it see it as a solid object, or is it broken down into chunks? If I was the 3d engine, or WED..the world editer..or if I was the scripting language...how would I view terrain? Not sure exactly how to ask the question, but basicly..to the 3dgs what is a terrain?
We make it and add it into our script, but once we add it to a script or into WED ... what is 3dgs view of what we just handed to it?