Mike :
Agree totally with you.
Even better Torque also lightmaps building and others things on the terrain
and terrain also influence shadows on buildings, and the lightmapping is fast
as hell, it does that from ages.
Even lone wolf devs achieve real good terrain editors and from ages they do that
custom terrain editor texture painting the 3DGS team (one or two guys) is really too small or not fast at all
(i bet

) if they can't take account of that !
Terrain should be added from ages , before octree ,shaders and some others incoming things.
Years ago shader availability have been delivered to us , it would have been better to deliver a real terrain editor in WED !
my bad talking , but when you use others 3D packages and come back to the easy
cool 3DGS , somethings are really really irritating and bad
