That sure sounds really interesting!
I think I'm slowly getting the idea - However one thing I still can't imagine: In case you could blend textures on a per-vertex basis, what would that probably look like to the user? How would you proceed in defining which texture would be visible at which places?

Cheers


Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?