lol I wouldn't run over to the template forumn just yet. First I would check if the code that is in your level includes the template that has the behavior your looking for i.e. you created level "newLevel" and with it created a script called "newLevel.wdl", open up this .wdl file and make sure the template your using is in one of the #includes such as if the template that has your behavior is named template.wdl, then insert #include<template.wdl> near the top of your code with the other templates. Once this is done simply refresh your level, go into behaviors again, and if the behavior you were looking for is in that template, it will show up to assign with your entity. (P.S. I would check for a function in the template that is named as the behavior your looking for before you do the trouble to include it in your level)


A clever person solves a problem.
A wise person avoids it.
--Einstein

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