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Re: Wasteland, the Clanwars (reworked)
[Re: PHeMoX]
#94274
10/20/06 07:19
10/20/06 07:19
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Joined: Oct 2003
Posts: 4,131
Matt_Aufderheide
Expert
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Expert
Joined: Oct 2003
Posts: 4,131
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Quote:
A way might be to alter the terrainshader, to support the fogmap additionally, as a fifth skin, is that what you ment?
Yes of course 
easy to do.. set the terrain skin like this in the material defineiiton:
Skin3=fogmap;
and then in the shader file sample the skin like this (put this right near the other samplers):
texture mtlSkin3;
sampler fogMapSampler = sampler_state { Texture = (mtlSkin3); MinFilter = Linear; MagFilter = Linear; MipFilter = Linear; AddressU = clamp; AddressV = clamp; };
and in code for the pixel shader do this at very end, right before the line "return FinalColor;":
float fogmap = tex2D(fogMapSampler,In.MaskCoord); Finalcolor.rgb*=fogmap;
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Wasteland, the Clanwars (reworked)
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Damocles
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10/13/06 13:34
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Re: Wasteland, the Clanwars (reworked)
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lostclimate
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10/13/06 13:41
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Damocles
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10/13/06 13:46
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lostclimate
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10/13/06 13:49
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Damocles
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10/13/06 13:51
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EpsiloN
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10/13/06 14:34
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PHeMoX
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10/13/06 15:50
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Re: Wasteland, the Clanwars (reworked)
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Damocles
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10/13/06 16:15
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Re: Wasteland, the Clanwars (reworked)
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capanno
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10/13/06 16:27
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Wasteland, the Clanwars (reworked)
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MDI
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frazzle
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10/13/06 20:33
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Re: Wasteland, the Clanwars (reworked)
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Damocles
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10/13/06 22:22
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Re: Wasteland, the Clanwars (reworked)
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Matt_Aufderheide
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10/14/06 09:49
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Re: Wasteland, the Clanwars (reworked)
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10/14/06 14:23
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innovater
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10/14/06 15:37
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Damocles
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10/14/06 22:58
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10/15/06 21:04
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10/15/06 23:44
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10/16/06 00:24
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Damocles
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10/16/06 00:37
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lostclimate
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10/16/06 00:43
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10/16/06 00:53
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10/16/06 01:06
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Damocles
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10/17/06 19:21
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Matt_Aufderheide
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10/19/06 17:16
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Damocles
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10/19/06 17:33
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lostclimate
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10/19/06 19:39
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Damocles
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10/19/06 19:48
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Damocles
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10/19/06 21:42
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Matt_Aufderheide
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10/19/06 21:57
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Damocles
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10/19/06 23:42
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PHeMoX
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10/20/06 01:03
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Matt_Aufderheide
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10/20/06 07:19
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kasimir
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10/20/06 17:34
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Damocles
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10/20/06 20:24
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Damocles
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10/22/06 08:02
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10/22/06 11:20
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Damocles
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10/22/06 23:29
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lostclimate
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10/23/06 07:48
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10/23/06 16:52
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Damocles
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10/25/06 16:16
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10/25/06 16:16
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10/27/06 22:22
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01/16/07 18:55
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02/11/07 22:23
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03/06/07 19:37
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03/06/07 19:52
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03/06/07 20:36
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03/07/07 08:47
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03/07/07 21:47
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03/07/07 22:32
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Matt_Aufderheide
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03/08/07 09:55
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03/08/07 10:41
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Damocles
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03/08/07 11:50
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03/08/07 12:43
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03/08/07 13:05
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Damocles
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03/08/07 13:43
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innovater
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03/08/07 14:46
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Re: Wasteland, the Clanwars (reworked)
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PHeMoX
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03/08/07 18:41
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innovater
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03/08/07 20:30
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Towelie
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03/09/07 03:56
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checkbutton
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03/09/07 10:40
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JibbSmart
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03/09/07 11:34
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Re: Wasteland, the Clanwars (reworked)
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innovater
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03/09/07 12:01
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Re: Wasteland, the Clanwars (reworked)
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Captain_Kiyaku
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03/09/07 12:14
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Re: Wasteland, the Clanwars (reworked)
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innovater
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03/09/07 12:27
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Re: Wasteland, the Clanwars (reworked)
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Pappenheimer
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03/08/07 14:25
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Re: Wasteland, the Clanwars (reworked)
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Tiinusen
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04/04/07 13:32
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Re: Wasteland, the Clanwars (reworked)
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dblade
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05/06/07 15:33
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