Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
3 registered members (TipmyPip, OptimusPrime, AndrewAMD), 14,882 guests, and 6 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
txt_remove #94537
10/15/06 07:49
10/15/06 07:49
Joined: Sep 2005
Posts: 96
L
lyingmime Offline OP
Junior Member
lyingmime  Offline OP
Junior Member
L

Joined: Sep 2005
Posts: 96
It seems like there should be 'txt_remove' for memory conservation and completeness.

Re: txt_remove [Re: lyingmime] #94538
10/16/06 09:30
10/16/06 09:30
Joined: Jul 2000
Posts: 28,024
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,024
Frankfurt
Not possible under C-Script because TEXT is internally handled different than the other objects. But txt_remove will work under lite-C.


Moderated by  aztec, Spirit 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1