Thanks sooo much
Just one more thing, say if I "ent_createlocal" so the clients "player" is only on there machine, can I access there skills from another machine if I add them to a global array of handles?
Code:
VAR PLAYERS[4];
var number_of_players;
// Local player action, by "ent_createlocal"
action player_action
{
player = my;
...
PLAYERS[number_of_players] = handle(my);
send_var(PLAYERS);
...
my.player_number = number_of_players;
send_skill(my.player_number, SEND_ALL);
number_of_players += 1;
send_var(number_of_players);
}