Hi folks. Referring to this thread, I'd like to know whether this affect could be achieved by a shader and, if so, how? Although I don't yet know a great deal about shaders, I'm willing to do experiments. Thus, anything that just gives me a start will do the job!
Thanks in advance!
Formerly known as The Matrix - ICQ 170408644
I've been here for much longer than most people think. So where's my "Expert" status?