I didnt know whether to post this here or in the tools section, so i just posted it here, as some of you know i have been planning and working on a cut screen maker.... well i know have a few first screens... and of course keep in mind this is a WIP so dont expect any graphic polishing to be done yet in fact this is just a basic framework so far

IMPLEMENTED (so far):
-objects can be freely moved
-objects can be freely rotated
-movable view
-node based track system for the entity to run on
-the ability to add nodes
-The ability to watch objects run there tracks
-300 node places per object
-Speed Changes per nod.


PLANNED:
-Saving and loading of scene files
-Easy integration with projects
-Support for animation.
-Auto-Pointing*
-Auto-Gravity*


*=more explaination below

AUTO-POINTING:
Allows selected objects rotation to automatically adjust to point towards another object. Pan, Tilt, and Roll can be disabled so for instance you dont want a players human model to be rotated on a 45 degree tilt.

AUTO-GRAVITY:
Automatically sets object on the first platform under it, reducing time wasted, manually aligning him on the ground.


Screens:






DOWNLOADABLE VERSION:
http://www.lostclimategames.com/images/Movie_0001.wmv


YOUTUBE VERSION:
http://youtube.com/watch?v=7d3s7Fry-AQ

Last edited by lostclimate; 10/18/06 18:03.