Hi folks
I made a really low poly model of a grandstand for the racing game I've been working on. Its just a cube with the front face lowered and the rear face raised.
Following the instructions in the manual, I exported a skin to a PCX file then painted it with GIMP. When I applied the skin, it had to stretch the skin to fit the sides (since I followed the simple instructions about creating a skin).
Problem is, stretching to cover the side distorts the wood pattern I used.
The simple skin instructions say I can create a skin for the sides if I first "inflate the triangles" on the sides.
How do I do that?
Also, if anyone's got a step by step way they create/export/paint/import/apply a skin to a model, please post it.
Mark