I am not sure what topic to put this post in, but since alot is said about textures in here, thought maybe this would be the right place.

I am wondering if there is a way to make textures clearer. For instance. Build a box, so that it is 256 by 256 and add a 256 by 256 texture to it. Now get up close to it....looks bad up close...like your zoomed in. Scalling it down and usch I have found to be a great help, but still you can't seem to make it look good up close no matter how much you scale the texture down.

So my questions is: is there a way to make your textures look fairly nice while right up next to them? Is there a secret to this that I know not of? Is there a work around? Or someway to do someething within photoshop or anpther paint program to help make them clearer while up next to them?

if the answer is no to all that, then what is the "best" way that each of use have come up with the make them look there best?


3DGS (6.4) Commercial