Yeah, I kinda wonder if G0m0_3 is still continuing his game, it looked very good.
As for the trailer, nice job, it's comming along pretty good. Sure, physics still need some more work, but you've got the basic stuff done already. Very nice models too,
Btw. do you use level blocks or models for ramps and the like?
i just love your game, hope there will be a demo really soon..thats the best i see since a long time in GS. I specialy like, that the player move to hold the balance, very realistic
I haven't posted anything related to this project for a long time, so here is my little report. Finishing a demo is harder than i thought Things i've done so far -basic gameplay -simple NPC's and goals -ragdoll physics -skill system -most animations Things left to do -find and fix some bugs -improve performance -finish menu -finish level -make learning system -more complex AI