I haven't posted anything related to this project for a long time, so here is my little report. Finishing a demo is harder than i thought
![](/ubbthreads/images/graemlins/tongue.gif)
Things i've done so far
-basic gameplay
-simple NPC's and goals
-ragdoll physics
-skill system
-most animations
Things left to do
-find and fix some bugs
-improve performance
-finish menu
-finish level
-make learning system
-more complex AI
Here are some pre-screens of level(currently it's kinda empty)
http://www.imageuploading.com/ims/pic.php?u=766877Vk7&i=82195http://www.imageuploading.com/ims/pic.php?u=766877Vk7&i=82191comments and ideas are always welcome
![](/ubbthreads/images/graemlins/laugh.gif)