Hi Ambit,

Well I don't really have a complete concept of how the engine works. But, basically I was thinking of real-time reflections on shapes such as spheres, wineglasses, metal objects, and in redicals or magnified class etc. I did a little search on this subject and found a few posts in the future forum and have seen some examples of this sort of reflectivity from other engines. I just thought that this might be an easy way to do this but as I say I have little knowledge of how the engine draws camera views. I know you can change its size and have several camera views running inside other views. Why not change its shape? Anyway just wondering if this is possible. I know others have written dlls for avi's to play on surfaces why not cameras?

Guardian


Guardian

Game Models