my.carEngineTorque = 0; my.carSteerTorque = 0; if (key_cul || key_a) { my.carSteerTorque = 1.0; } if (key_cur || key_d) { my.carSteerTorque = -1.0; } if (key_cuu || key_w) { my.carEngineTorque = my.car_maxTorque; //*1.0 does not modify value } if (key_cud || key_s) { my.carEngineTorque = -my.car_maxTorque * 0.5; }
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