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Army of Destruction 2 - Here are 3 update video's #97587
11/06/06 03:14
11/06/06 03:14
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Kenneth J. Williams  Offline OP
Member
K

Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
http://www.789site.com/other1/
Here are 3 update video's from my game I am working on Army of Destruction 2.
I have added some more vegetation and some buildings in some levels for clutter.

I am working on a bunch of levels, I have around 24 levels that I am tweaking at the moment.

I will have to update the ending video clips for when you complete the missions
so that they match the scenes in the updated levels.

I am just doing what I can with this game I get a little better each time I make a game. I don't clame to be a pro at making games I'm just a beginner.

I just put the video's online so that if you have been keeping up with my other post you can see how things are going so far with the game.

I am not feeling well I have alot of health problems. So I will not be answering questions or comments. I don't like to answer comments when my blood pressure and blood sugar are both up because I can get a little cranky.

Please visit www.789site.com my music is also avaliable at apple iTunes just put in a power search for Kenneth J. Williams most of the music I do I also use in my games.

Thank you.

Re: Army of Destruction 2 - Here are 3 update vide [Re: Kenneth J. Williams] #97588
11/06/06 03:33
11/06/06 03:33
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
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Towelie  Offline
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Joined: Feb 2005
Posts: 1,785
Jesusland
Looking good, but the level looks too cluttered with the new vegitation, and gameplay seems really slow.

I like what you've got tho, looks like it can be interesting, with the real fundamentals of fun gameplay there! Me gusta.


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: Army of Destruction 2 - Here are 3 update vide [Re: Towelie] #97589
11/06/06 03:38
11/06/06 03:38
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Kenneth J. Williams  Offline OP
Member
K

Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
I can edit the vegetation some to speed up gameplay that is no problem and I should be tweaking that soon after I have gotten a little rest.

Re: Army of Destruction 2 - Here are 3 update vide [Re: Kenneth J. Williams] #97590
11/06/06 07:24
11/06/06 07:24
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
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EX Citer  Offline
Expert

Joined: May 2002
Posts: 2,541
Berlin
The explosision sprites do not look good, and the camera isnīt shaking when shooting or getting hit. Everything else looks ok.


:L
Re: Army of Destruction 2 - Here are 3 update vide [Re: EX Citer] #97591
11/06/06 11:47
11/06/06 11:47
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Kenneth J. Williams  Offline OP
Member
K

Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
I don't have any more explosion sprites to use avialable to me at this time.

I think the camera shakes only when getting hit with an enemy luancher but not sure about that.

I have some enemy luanchers through out the level hidden where you get close to exits.

The luanchers in video 3 the flying level were not set up right when I made the video they are shooting lasers for some reason I will fix that.

Thank you.

Re: Army of Destruction 2 - Here are 3 update vide [Re: Kenneth J. Williams] #97592
11/06/06 15:36
11/06/06 15:36
Joined: Apr 2004
Posts: 516
USA
Trooper119 Offline
User
Trooper119  Offline
User

Joined: Apr 2004
Posts: 516
USA
The only issue I have is that your clipping range either should be hidden by fog, or extended a bit, because you don't seem to be able to see very far before it cuts off in your level.


A clever person solves a problem.
A wise person avoids it.
--Einstein

Currently Codeing: Free Lite-C
Re: Army of Destruction 2 - Here are 3 update vide [Re: Trooper119] #97593
11/06/06 18:24
11/06/06 18:24
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Kenneth J. Williams  Offline OP
Member
K

Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
Yeah clipping was a problem because if I extend it anymore the game starts to slow down to a really bad frame rate so slow that it is to hard to play at all.

I have it set this way so that I can use all the models in each level it cuts off the view a little early so that all the polygons don't halt the game.

I have not gotten the hang of working with fog.

I will not be adding any new content to the levels I can't aford to buy anything much more to go into the levels of this game no more add on's for my system either. All resourses are all used up for now.

Anything I do now will have to be done with what I got.

Last edited by Kenneth J. Williams; 11/06/06 18:29.
Re: Army of Destruction 2 - Here are 3 update vide [Re: Kenneth J. Williams] #97594
11/07/06 08:19
11/07/06 08:19
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Kenneth J. Williams  Offline OP
Member
K

Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
Note I may be changing some textures before releasing this game I was going to update my texture package that I had bought from How in the World texture package to commercial but then the price went up to $500 for commercail so I won't be able to do that.

I can still make some more textures I was only using them for terrain and should be able to make my terrains look ok anyway using multi terrain and smee2.

Re: Army of Destruction 2 - 3 more update video's [Re: Kenneth J. Williams] #97595
11/07/06 20:36
11/07/06 20:36
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Kenneth J. Williams  Offline OP
Member
K

Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
http://www.789site.com/other0/
I have changed the textures on the terrains on these 3 levels now and added some new weapons. Now you can see the weapon shots better they are more colorful now and have more variety to them.

Oh yeah I also took out some of the trees and plants to speed up the game.

I had to take out muzzleflash because they were not staying in sink with the gun and drifted all over the place.

The second level is still a little slow I think I have to many buildings in it because the blocks I used to surround them I think that is what is doing it and I just have to take out a few of them.

www.789site.com

Last edited by Kenneth J. Williams; 11/07/06 20:39.
Re: Army of Destruction 2 - 3 more update video's [Re: Kenneth J. Williams] #97596
11/08/06 07:44
11/08/06 07:44
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
Expert

Joined: May 2002
Posts: 2,541
Berlin
You must imporve your sprites. There are enough tutorials out there. If you are really unable to make better sprites, make models instead of sprites, for rockets, instead of these blue plasma balls.


:L
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