Hello. I'm trying to export an animated 3DS MAX file into MED through the .3DS route, however it doesn't import the animations! How does one go about importing 3dsmax animations and textures with MED? Is it even possible? I know it's possible with bones, however it's proving especially difficult with regular vertex animation. I just can't really seem to find a reliable conversion/import-export pathway. The "Import 3ds" option only imports the first frame, the many different .x imports end up screwing up the model when coming into MED and there doesn't seem to be a 3ds Type that would import into milkshape that would then export the animations to MED.
Last edited by swbluto; 11/08/06 07:15.