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ahh and by the way: Game development is only 10% fun. Seriously. So, .. ... we hate fun.
I guess there's some truth in this, however I think the 10% fun is higher. Not sure how high though, because sometimes bugs really mess up motivation hehehehe ...
Deathstones and milelines ... a well, who needs them (at the moment I don't have any real deadlines set, however I did experience before how difficult it is to really stick to the deadlines. Probably the hardest part of gamedevelopment by far.)
Cheers
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