Quote:

Yep, that's what I had in mind. Randomize world generation, then leave the world static until the game ends and a new world is generated. Increases replay potential IMHO for RPG's and such.




I agree completetly with this idea.. this is asensible and useful method i think.
One of the main uses for pseudo random gernation is not for gameplay, but for decreasing developement time, so you dont have to place every single object for every level.


Sphere Engine--the premier A6 graphics plugin.