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Alpha-Channel Skins and the Z-index #99211
11/19/06 08:41
11/19/06 08:41
Joined: Apr 2003
Posts: 508
Deutschland/Hessen
GS_Raphael Offline OP
Developer
GS_Raphael  Offline OP
Developer

Joined: Apr 2003
Posts: 508
Deutschland/Hessen
hello,
i've got a6.22 and i wonder if there is any way to create models with alpha-channel-skins, without confusing the z-index of the model... ?!?!


GRafiker bei Sechsta Sinn
Re: Alpha-Channel Skins and the Z-index [Re: GS_Raphael] #99212
11/19/06 08:57
11/19/06 08:57
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
Code:

material right_alpha_mat
{
effect =
"
technique right_alpha1
{
pass p0 {zWriteEnable=true; alphaTestEnable=true;}
}
";
}


action right_alpha_acc
{
my.material = right_alpha_mat;
}



http://www.coniserver.net/wiki/index.php/ImprovedOverlay


no science involved
Re: Alpha-Channel Skins and the Z-index [Re: fogman] #99213
11/19/06 15:21
11/19/06 15:21
Joined: Apr 2003
Posts: 508
Deutschland/Hessen
GS_Raphael Offline OP
Developer
GS_Raphael  Offline OP
Developer

Joined: Apr 2003
Posts: 508
Deutschland/Hessen
thank you!


GRafiker bei Sechsta Sinn

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