In my project, I have the camera programed to remain between two entities. When the entities move apart, the camera moves to stay between them. The camera is also coded so that when the entities move apart the camera will zoom out accordingly. My problem is that when my entities reach a certain distance, they both disappear. The don't lose pixels little by little, like the effects from LOD they just disappear all together. However, I doubled the default LOD(the clip-range) anyway and got no new results. Any Ideas?