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Re: Indoor kart -> Close to Beta Demo.
[Re: immersionfx]
#99426
11/21/06 20:09
11/21/06 20:09
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
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Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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This looks very interesting Carloos  I noticed you didn't use a physics engine to simulate the car physics but I can judge from the video that you coded that very well  As Frank_G said, nice concept and blurry texture, and yes it would look allot more pro if it would have some oke textures ^^ About the arms, I think they look oke that way, I mention this because in your previous carting video's, everybody didn't liked the length of the arms but now it looks oke. So my question to you is, did you adpat the lenght  Overal, it looks nice  Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: Indoor kart -> Close to Beta Demo.
[Re: frazzle]
#99427
11/22/06 00:24
11/22/06 00:24
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Joined: Sep 2005
Posts: 274 Switzerland - Zurich
zwecklos
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I just congrats you! amazing work you have done! For perfection, what camera.arc attitude are you using for your views? In the 1st person view, the arms and legs of the models(the drivers) looks extremly stretched(like roars, I guess this is realted to your "view.arc" settings?). But as Frank already mentioned it would be also nice if you over-work your textures a little bit more. It just would be perfect then and would make it even more pro'ish  . congrats again and cheers zwecklos
Last edited by zwecklos; 11/22/06 00:25.
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Re: Indoor kart -> Close to Beta Demo.
[Re: zwecklos]
#99428
11/22/06 22:46
11/22/06 22:46
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Joined: Mar 2005
Posts: 514 Brazil
Carloos
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Brazil
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frazzle : First of all, thankyou for your comments. No, It´s Newton Physics !!! I have my own car physics script, but still need to implement collision with the environment, that´s why i´m not using it. The arms are the same  , just made them a lil shorter  zwecklos : Thankx a lot for your words, I think i´m just learning, anyway. My camera.arc is 72, I think its ok this way  Anyway, the player can change a lot of things about camera views. Yes, at this moment I´m just reworking textures. Thnx man
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Updated video
[Re: Carloos]
#99429
11/30/06 11:49
11/30/06 11:49
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Joined: Mar 2005
Posts: 514 Brazil
Carloos
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Hi. I just updated youtube with a New Video . In this video I changed the ground textires, and some parts of the track sorroundings were changed to models. I also textured the karts, now they are looking much better, IMO. I also updated lights, sounds, and put some people looking to the race ( yet very simple ). I think the level still needs some more lights, would like to know what you people think about it.
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Re: Updated video
[Re: Carloos]
#99430
11/30/06 11:57
11/30/06 11:57
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
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Antwerp,Belgium
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It's for sure an update with some new nice elements !! The textures look better but I think it can be judged very hard because the video quality isn't that great so, a demo would be nice  I would add some curdstones, I know it's an indoor carting level but it will create a nice carting atmosphere and pits would be great  Well keep up your work Carloos, it's looking nice  Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: Updated video
[Re: Loopix]
#99435
12/01/06 11:48
12/01/06 11:48
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
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Ah, a clear view on your video, thxn for reposting some good quality screens Carloos !! It defintly looks better that way, the texture look oke some abit blurry but in overall it looks good ^^ The reshaping of the models as Loopix mentioned would be nice to fit the really shape of the humain body but I don't think it's that neccesairy because it's a carting game and it's all about the racing and the fun  As I said, can't wait for a beta demo  Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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