Quote:

So come on give JCL your feedback on what you feel is really slowing down your game in A6?




Mostly it's a.) my bad coding, b.) a lot of stencil shadows, c.) too much traces per frame and it'll slowdown too much (the easy fix is not tracing every frame, but for some things it would have been nice to be able to trace *almost* every frame).

The shaders I'm using eat little performance, I do not like using none-optimised and bad coded shaders,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

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