Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
1 registered members (TipmyPip), 18,449 guests, and 6 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 1 of 3 1 2 3
[SCREENS] Monster Mini Mayhem #99628
11/23/06 05:14
11/23/06 05:14
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
Well, after a sleepless night, i can finally present the newest monster shots.
Unlike in any ohter "new shots" developers present here, you can actually see changes when you compare those to the old ones.

Not only is every single texture new, and i mean every single texture, but also there is so much more now going on on screen (without a single frame drop i mighjt add) and the new toon shader (courtesy of ello, thanx again) looks by far better than the old one. all in all, i am pretty pleased. a few textures still need work as you will see, but other then that im happy with the way the game turned out.

whats missing? bugfixing and implementing a few neat things. Thanx to hack3er for the cow model btw...

more screens are on the website, see my sig...





Re: [SCREENS] Monster Mini Mayhem [Re: sPlKe] #99629
11/23/06 05:19
11/23/06 05:19
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
looks incredibly fun keep it up

Re: [SCREENS] Monster Mini Mayhem [Re: lostclimate] #99630
11/23/06 05:37
11/23/06 05:37
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
Serious User
Towelie  Offline
Serious User

Joined: Feb 2005
Posts: 1,785
Jesusland
Wow looks simply -stunning- I'll be sure to keep my eye on this.

Yes, the toon shader does look much better. Your other screens didn;t appeal to me but now... wow. Will there be an english version? I hope.


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: [SCREENS] Monster Mini Mayhem [Re: Towelie] #99631
11/23/06 21:56
11/23/06 21:56
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
well,
thanx^^

i will release an english demo, but i dont know if the game will be released outside europe. depends on IF i find a publisher or not, and IF, what does he do for me...

Re: [SCREENS] Monster Mini Mayhem [Re: sPlKe] #99632
11/23/06 22:38
11/23/06 22:38
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
Senior Expert
Blattsalat  Offline
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
i like it and its getting better and better.

keep it up.


Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
Re: [SCREENS] Monster Mini Mayhem [Re: sPlKe] #99633
11/23/06 23:04
11/23/06 23:04
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
need a publisher, spike, i could try to help, but this thread isn't about a business proposition

about MMM, i think it keeps it's style, i'm not much for the characters, but that's my personal opinion, however, i do like the style of it, i would play a demo because you can't judge a book by it's cover, the gameplay would decide it for me.


- aka Manslayer101
Re: [SCREENS] Monster Mini Mayhem [Re: mpdeveloper_B] #99634
11/24/06 03:52
11/24/06 03:52
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
thing is, i wont release a demo if the demo is not 100% what the game is: a sensefree slugfest of hilarious fun for every twisted mind there is...

so for that, i have to work hard, so does morten. currently, we are revising the code to get an additinal frame or two per second, because some places in a few stages really slow down due to too many things on screen...

and while this happens, me and my babe are revising the skins, making them look better (and give them a power of 2 since i have shitloads of skins that does not have those)...

and about the publishers thing, send me a PM with details willya?

Re: [SCREENS] Monster Mini Mayhem [Re: sPlKe] #99635
11/24/06 16:00
11/24/06 16:00
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
will do as soon as i speak with my coworker

On topic: seems you have everything wrapped up for what you want it to be, acually, i thought this game was already out...ah well, i was wrong

Last edited by Manslayer101; 11/24/06 16:01.

- aka Manslayer101
Re: [SCREENS] Monster Mini Mayhem [Re: mpdeveloper_B] #99636
11/26/06 03:54
11/26/06 03:54
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
so any more replies or what??? more than 100 views and 7 replies is.. like... poor, dont ya think?

Re: [SCREENS] Monster Mini Mayhem [Re: sPlKe] #99637
11/26/06 16:41
11/26/06 16:41
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
Expert

Joined: May 2002
Posts: 2,541
Berlin
Did you changed the gameplay? If I remember right the last demo was more or less unplayable. If you upload a demo I can tell you exactly what´s wrong. As far as I remember the battle system wasn´t very good.


:L
Page 1 of 3 1 2 3

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1