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[SCREENS] Monster Mini Mayhem
#99628
11/23/06 05:14
11/23/06 05:14
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Joined: Jul 2004
Posts: 4,206 Innsbruck, Austria
sPlKe
OP
Expert
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OP
Expert
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
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Well, after a sleepless night, i can finally present the newest monster shots. Unlike in any ohter "new shots" developers present here, you can actually see changes when you compare those to the old ones. Not only is every single texture new, and i mean every single texture, but also there is so much more now going on on screen (without a single frame drop i mighjt add) and the new toon shader (courtesy of ello, thanx again) looks by far better than the old one. all in all, i am pretty pleased. a few textures still need work as you will see, but other then that im happy with the way the game turned out. whats missing? bugfixing and implementing a few neat things. Thanx to hack3er for the cow model btw... more screens are on the website, see my sig... 
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Re: [SCREENS] Monster Mini Mayhem
[Re: lostclimate]
#99630
11/23/06 05:37
11/23/06 05:37
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Joined: Feb 2005
Posts: 1,785 Jesusland
Towelie
Serious User
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Serious User
Joined: Feb 2005
Posts: 1,785
Jesusland
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Wow looks simply -stunning- I'll be sure to keep my eye on this.
Yes, the toon shader does look much better. Your other screens didn;t appeal to me but now... wow. Will there be an english version? I hope.
Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide.
A stitch in time saves nine... what the hell does that mean?!?
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Re: [SCREENS] Monster Mini Mayhem
[Re: sPlKe]
#99633
11/23/06 23:04
11/23/06 23:04
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
Expert
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Expert
Joined: Feb 2006
Posts: 2,185
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need a publisher, spike, i could try to help, but this thread isn't about a business proposition  about MMM, i think it keeps it's style, i'm not much for the characters, but that's my personal opinion, however, i do like the style of it, i would play a demo because you can't judge a book by it's cover, the gameplay would decide it for me.
- aka Manslayer101
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Re: [SCREENS] Monster Mini Mayhem
[Re: mpdeveloper_B]
#99634
11/24/06 03:52
11/24/06 03:52
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Joined: Jul 2004
Posts: 4,206 Innsbruck, Austria
sPlKe
OP
Expert
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OP
Expert
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
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thing is, i wont release a demo if the demo is not 100% what the game is: a sensefree slugfest of hilarious fun for every twisted mind there is...
so for that, i have to work hard, so does morten. currently, we are revising the code to get an additinal frame or two per second, because some places in a few stages really slow down due to too many things on screen...
and while this happens, me and my babe are revising the skins, making them look better (and give them a power of 2 since i have shitloads of skins that does not have those)...
and about the publishers thing, send me a PM with details willya?
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Re: [SCREENS] Monster Mini Mayhem
[Re: sPlKe]
#99635
11/24/06 16:00
11/24/06 16:00
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
Expert
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Expert
Joined: Feb 2006
Posts: 2,185
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will do as soon as i speak with my coworker
On topic: seems you have everything wrapped up for what you want it to be, acually, i thought this game was already out...ah well, i was wrong
Last edited by Manslayer101; 11/24/06 16:01.
- aka Manslayer101
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Re: [SCREENS] Monster Mini Mayhem
[Re: sPlKe]
#99637
11/26/06 16:41
11/26/06 16:41
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Joined: May 2002
Posts: 2,541 Berlin
EX Citer
Expert
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Expert
Joined: May 2002
Posts: 2,541
Berlin
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Did you changed the gameplay? If I remember right the last demo was more or less unplayable. If you upload a demo I can tell you exactly what´s wrong. As far as I remember the battle system wasn´t very good.
:L
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