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How to set target of level?? #99705
11/23/06 15:18
11/23/06 15:18
Joined: Nov 2006
Posts: 47
V
viva Offline OP
Newbie
viva  Offline OP
Newbie
V

Joined: Nov 2006
Posts: 47
if i want player to get in pass zone and pass the level (like GTA when u go to get the mission you have to walk into the pink zone), what script do i have to use?


Another question, how to add movie (.avi) between level

THANKS FOR YOUR ANSWERS

Re: How to set target of level?? [Re: viva] #99706
11/23/06 16:58
11/23/06 16:58
Joined: Feb 2004
Posts: 334
metal Offline
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metal  Offline
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Joined: Feb 2004
Posts: 334
what exactly do aou mean with "pass zone"? some kind of "exit area"? you could place a invisible model in this area and detect if the player is close enough to it/ comes in touch with it. im not sure, but perhaps you´ll find something about this in the acknex user magazine.

for playing movies take a look at the manual... i think its "media_play(..)"

Re: How to set target of level?? [Re: metal] #99707
11/23/06 17:48
11/23/06 17:48
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline
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Xarthor  Offline
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Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
I think he means some kind of marker to let the player know where he has to stand to perform a certain task.

So the model way which metal mentioned would be the way to go, just don't make it invisibile as it would be hard to see for the player then
Use either the distance to the player or an event function to let the marker know how close the player is.

Re: How to set target of level?? [Re: Xarthor] #99708
11/24/06 14:44
11/24/06 14:44
Joined: Nov 2006
Posts: 47
V
viva Offline OP
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viva  Offline OP
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V

Joined: Nov 2006
Posts: 47
i mean it is an area. if player walk into this area, player will pass the level.


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