Thanks for your comments, I appreciate them

If you want the camera to swing behind the player when you right click and no targets are around, make the following changes to line 83 of player.wdl:
Code:
IF (target_enemy == null) {
IF (temp.y > 0) {
IF (mouse_right == 1) {
camera_pan = move_variable(ang(camera_pan),ang(my.pan),20);
} ELSE {
rotate_entity(temp.x,200);
}
} ELSE {
IF (mouse_right == 1) { camera_pan = move_variable(ang(camera_pan),ang(my.pan),20); }
}
} ELSE {