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i played it and i have to say i am not impressed!

the good fps has a reason: look at the outdated graphics...
the level design is not detailed at all, more like the old UT than like any recent shooter game...




Yes, that is true. The textures in their demos are very low resolution. But nevertheless you will not achieve the same in A6 no matter how small the textures are. You will get FPS values below 10 when you use the auto-material function to add shaders to level geometry. Then add a water shader and bloom and see how good you can play it with 1-2 fps

When this is old-school like old UT. What is A6 then?

But hopefully these problems will be solved with the next update. That is our all reason to stay here.


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