The only project I haven't published anywhere yet is an attempt to create a large open world fantasy RPG. I drew a world map 15 years ago in school, now I tried to implement it from 9 large HMPs, the vertices of which are connected to each other when the game starts. The area is about 3 square kilometers, vegetation and NPC animals are created dynamically, but there are no quests in the game yet.
I also prefer to draw my ideas or maps on paper first. Still have some raw plots and ideas somewhere in my desk. That includes text adventures, a Atari800XL Game, 3D Construction Kit worlds and of coarse Gamestudio stuff. My problem is that I start a lot of projects (often just tools) and then I loose my patience and energy during work. I also like painting and drawing.
So I can only wish that you manage to keep your work going and don't give up the fight against bugs and design probs.