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[MED] Import from FBX (2010) missing!!!
by USER0328. 09/03/26 18:03
Purchase A8 full licence version
by ukgamer. 08/30/26 14:27
ZorroGPT
by TipmyPip. 08/29/26 06:56
Retrieve optimize() variables order (edited)
by NorbertSz. 08/25/26 13:24
Max Number of Strategies in /Strategy folder
by Martin_HH. 08/17/26 07:54
Pause button for evaluation shell?
by AndrewAMD. 08/13/26 17:16
Sam Foster Sound | Experienced Game Composer for Hire
by titanicpiano14. 08/10/26 12:46
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Threads Created | All Posts Threads Created By Rackscha
Title Forum Post Time
DX12 instead of DX11 The Future 03/21/14 11:40
ShaderMap 2 (Creating Normal, DIsplacement, etc from Picture) Third Party Tools 10/30/13 21:55
A8 Comercial Engine-SDK Licensing question Ask the Developers 10/18/13 11:56
Some questions about regions A8 Engine 10/16/13 13:26
ent_setvertex and vec_to_uv within the same frame screws up Blame the Manual 09/30/13 17:07
problem with ent_getvertex compared to vec_to_uv Atari lite-C 09/29/13 15:33
published project crashes immediately Editors & Templates 09/19/13 20:35
Debugconsole(including printf override) Atari lite-C 01/24/13 17:21
Shaders on PArticles? Shaders 01/14/13 22:02
Addon Based licenses? The Future 01/14/13 11:38
Setting a particles position directly? Atari lite-C 01/13/13 18:56
killing the VAR type? The Future 11/12/12 12:30
reflecting a laser from wall Atari lite-C 09/28/12 18:47
ideas for minimalicstic c_trace? Atari lite-C 09/28/12 15:24
crash on pixel_to_bmap Atari lite-C 08/18/12 23:18
Basic Shader? Shaders 08/18/12 16:19
Strange texture scaling problem A8 Engine 08/16/12 19:57
Shader for rendering a tile(part of a bigger texture) Shaders 08/15/12 20:37
problem with vec_to_uv A8 Engine 08/14/12 22:10
multiple meshgroups: mutiple skins or merge textures? A8 Engine 08/14/12 19:04
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