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phantom() not defined in indicators.c
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Threads Created | All Posts All Posts Made By BionicHero
Title Forum Post Time
Transforming single-pass into multi-pass shader Shaders 01/02/06 15:17
"Mission: Christmas" release and free download Showcase 12/29/05 12:41
Re: Play_3dsound User Resources 11/03/05 13:04
Re: Future Of FFP Effects? Shaders 11/03/05 12:57
Re: Help With Detail Map And FFP MultiTexture Terrain Shaders 10/22/05 09:47
Re: How to make a pixel shaded surface transparent Shaders 10/08/05 20:34
How to make a pixel shaded surface transparent? Shaders 10/08/05 12:29
Another question concerning texture transformation Shaders 09/11/05 17:04
Using matMtl more than once per frame... Shaders 09/11/05 15:30
Re: How to do fog with HLSL Shaders 03/08/05 09:31
How to do fog with HLSL Shaders 03/06/05 23:51
Re: Implementing the Realtime water reflections shader Shaders 03/04/05 08:17
Re: I need a water shader Shaders 01/10/05 00:56
Re: Virtual Rides No.1 - Demo release Showcase 01/02/05 04:04
Virtual Rides No.1 - Demo release Showcase 01/02/05 01:05
Re: Seltsame Verzerrungen beim Cube Enviroment map Shaders 12/16/04 15:53
Re: I will start screaming real soon... A8 Engine 10/12/04 19:36
I will start screaming real soon... A8 Engine 10/11/04 19:37
Re: Frage zur Leistungsfähigkeit der Physik-Engine A8 Engine 07/02/04 13:46
Re: Frage zur Leistungsfähigkeit der Physik-Engine A8 Engine 06/30/04 22:41
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