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Displaying Text on Level Object /Model/ entity Texture ??? #283311
08/07/09 05:58
08/07/09 05:58
Joined: Jan 2009
Posts: 11
A
adity_programmer Offline OP
warez victim
adity_programmer  Offline OP
warez victim
A

Joined: Jan 2009
Posts: 11
hi,
i know we can display text on panels but these are maped to the screen . is there any way to assign a panel to an object texture .
lets assume i have a wall in a room . it can be a model or just a level bock with texture assigned to it. how do i display dynamic text like a counter from 1 to 1000 on the surface of the level block.
we can use animated textures but it would not be able to handle dynamically changing data or text .
im using C script - wdl .
any info in this regard is highly appreciated.
Thanks.

Re: Displaying Text on Level Object /Model/ entity Texture ??? [Re: adity_programmer] #283333
08/07/09 09:04
08/07/09 09:04

C
chris_oat
Unregistered
chris_oat
Unregistered
C



hi,
maybe AUM 38 (editable texts ) can help u on that!?

Re: Displaying Text on Level Object /Model/ entity Texture ??? [Re: ] #283689
08/09/09 10:20
08/09/09 10:20
Joined: Jan 2009
Posts: 11
A
adity_programmer Offline OP
warez victim
adity_programmer  Offline OP
warez victim
A

Joined: Jan 2009
Posts: 11
hey thats what i was looking for Chris but .... frown im working on a5 templates and c script just making minor changes to get get a prototype up and running. o_O
but the engine i use is an a7 though . any idea if this sorta thing is possible in the earlier a5 versions?


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