In plots, all axis numbering appears on the left by default, while when using the AXIS2 parameter, the second axis on the right is used. Is there a way to reverse this default behavior and have all axis numbering appear on the right by default and AXIS2 numbering appear on the left?
Just to follow up, After installing and publishing the game with A8, it does work with DEP settings on. It has some other issues I will have to address, but it runs smooth, and was easier to update that I expected!
I mean, as far as I understand, your script will have to have the respective asset selected for the enterLong command to know which one to buy. So setting Lots before calling enterLong should do the trick, no?
I create interface for ZeroMQ. Status is early alpha
install: a) download libzmq.dll and put in zorro folder b) install zorroZmq.h into include c) zmq_client.c into Strategy
test server in python:
context = zmq.Context()
socket = context.socket(zmq.REP)
# Wait for next request from client
message = socket.recv()
print("Received request: %s" % message)
# Do some 'work'
# Send reply back to client
Sorry, my 'include' folder redirection (set up via mklink) was incorrect, so I was compiling against the much older version of the variables.h, etc.
IT is recognized now, all fine.
Question: would it make more sense to set TradeBarClose to the number of the current bar (rather than 0) while the trade is still open? Consistent with how TradePriceClose is set to the current price during the lifetime of the trade...
I did switch to the light theme yesterday (UBBT77), on forum it worked OK, and it looks great.
Yet, the email notifications are still coming black text on black background.
Tried to find if there's another theme setting for email notifications, but couldn't find one. It might be a bug in the software, that notifications don't follow selected theme. Or yet another, but system-wide setting?
I noticed, that PCXANIM still crashes sometimes, when trying to save an animation bmp (sprite). A more stable version can be downloaded now. Simply replace the old PCXANI66.exe with the new PCXANI68.exe, leave anything else as it is.