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by 7th_zorro. 04/27/24 04:42
Help with plotting multiple ZigZag
by M_D. 04/26/24 20:03
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
M1 Oversampling
by jcl. 04/26/24 11:12
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
Eigenwerbung
by jcl. 04/26/24 11:08
MT5 bridge not working on MT5 v. 5 build 4160
by EternallyCurious. 04/25/24 20:49
Zorro FIX plugin - Experimental
by flink. 04/21/24 07:12
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Active Threads | Active Posts | Unanswered Today | Since Yesterday | This Week
Educational
2 hours ago
There are so many possible choices in this field, but I don't think the actual edge difference between them is significant.
I think it's better to stick with one thing you've chosen and push it consistently and to the end, no matter what anyone around you says.
It may seem like everyone else and I have similar conditions, but we actually have different conditions to do well and different preferences.
I don't know about anything else, but I do know this. That I shouldn't get lost.
2 70 Read More
Zorro Scripts
Yesterday at 20:03
Hi @all again,
Sorry for the above, meanwhile figured out a few things.
But currently i am again at ZIGZAG indicator. Would like to use it in mutliple Timeframes.
For example one in 1 hour and the other in 4 hour. Is this possible now?
By the way, am still using Zorro version 2.40.
Any hints and tricks are welcome,
Thanks in advance ...
4 787 Read More
Zorro Scripts
Yesterday at 11:18
The time and all other variables are zero. So the first step is debugging the conversion and checking the content of the dataset. Debugging is explained in the manual under "troubleshooting".

If you still cannot find the reason and want individual support, you could either subscribe a premium support ticket, or simply hire a programmer to write the conversion script for you. The current fee for a CSV -> t1 conversion, as to my knowledge, is 120 EUR.
4 222 Read More
Starting with Zorro
Yesterday at 11:12
It depends on your strategy if per cycle oversamping makes sense. For instance, when your strategy trades at fixed times, all cycles will obviously have the same trades and you need no oversampling.
3 159 Read More
Starting with Zorro
Yesterday at 11:09
The new version supports more cores. But yes, they are for WFO only.
2 196 Read More
Morbius' Virtual Answering Machine
Yesterday at 11:08
Meine neue Autorenseite: https://books.lotter.org/
0 24 Read More
The Z Systems
04/25/24 21:26
Hello,


sometimes I stop the system without closing the trades and, after starting it again, the system loads the history and resumes with the trades of the last run, as expected.

One annoying thing is that when I start the system, it ALWAYS requests the history from the broker and this means almost 7 months of minute data per asset.

I tried creating a Z12.ini file with the content below and I deleted the z.ini file from the Strategy directory.
In the Z12.ini I set the Preload flag to 1. So, it is supposed, the script will load the available quotes from the already downloaded history files and only request from the broker what is missing.

This did not work.

Has somebody a hint what I could do to avoid these unnecessary requests to the broker?


Thanks in advance.

EC

Code
NFA = 0
MaxCapital = 10000
ScholzBrake = 0
Phantom = 1
NoLock = 0
Hedge = 2
Verbose = 3
BrokerPatch = 0
Preload = 1
StopFactor = 1.5
MaxRequests = 0 
BarOffset = 0 
AssetList = ""
Exclude = ""
Cancel = 0
0 14 Read More
Automated Trading
04/25/24 20:49
Hi!!

I use the MT5 Version 5 build 4260 and the bridge is working fine.
2 266 Read More
The Z Systems
04/25/24 20:40
Hello,

one reason could be that the two accounts have different leverage. My broker lets me define the leverage independently for each account.


Best regards,

EC
1 182 Read More
Zorro and the Brokers
04/21/24 07:12
No I just use the 32 bit. You have to add that and also add a Visual Studio build version for 64 bits. Happy to review your pull request.
7 225 Read More
Starting with Zorro
04/20/24 18:51
Thanks a lot for this info!
12 1,014 Read More
Zorro Future
04/20/24 10:06
Problem solved.
Additionally, I appended "64" to the end of the name of the 64-bit version of the dll script, but when I ran it, I had to run it with the original name without the "64" and it worked.
4 108 Read More
Zorro Future
04/20/24 08:38
Thank you. We'll look into that and will fix it in the next beta version.
1 87 Read More
Bug Hunt
04/17/24 23:47
My response is still the same.
3 49 Read More
The Future
04/17/24 06:52
Originally Posted by 7th_zorro
This is a request to add to the zorro function


oh, but it is a Gamestudio forum section
3 135 Read More
Jobs Wanted
04/16/24 09:54
89 25,772 Read More
Zorro Future
04/16/24 03:08
When using a mix of assets and algos, the manual suggests the following.
Select asset first, then algo.

Code
// initial settings
...
LookBack = max((1440 / BarPeriod) * MANUAL_LOOKBACK_DAY_SETTING, LookBackNeeded);
...

while(asset(loop(Assets))
{
    algo("trend"); trendAlgo();
    algo("reversion"); reversionAlgo();
}


However, it is often convenient to choose algo first.
For example, if you write an algo that you want to trade selectively from multiple assets.

Code
// initial settings
...
LookBack = max((1440 / BarPeriod) * MANUAL_LOOKBACK_DAY_SETTING, LookBackNeeded);
...

for(auto it : myAlgoContainerMap)
{
    algo(it.first);  // name of algo

    while(asset(loop(Assets))
    {
        it.second->run();  // process function of algo
    }
}


In this case, the number of times the asset is switched will also increase in proportion to the increase in algo.
When the asset is switched, lookback data may also need to be moved(or copied).
I'm asking you to review whether this can be a factor in performance degradation.

2 92 Read More
Starting with Zorro
04/14/24 07:46
Dear Zorro community

DSEC Capital just open sourced an experimental plugin for FIX connectivity, including a FIX simulation server. Based on QuickFix.

Code is on GitHub: https://github.com/dsec-capital/zorro-fix

Feedback and collaboration highly welcome.
0 66 Read More
Atari lite-C
04/12/24 11:00
No, that doesn't work.
Direct X functions can only be used via certain (material) events or by initializing your own D3DInstance.
(Have a look to draw_begin or Gamestudio SDK ->Plugin SDK-> Using Direct3D functions).
3 598 Read More
Jobs Wanted
04/11/24 14:56
Looking for new projects!
91 32,474 Read More
Projects
04/10/24 16:09
SGT_FW stands for Simple GUI Toolkit Framework.

SGT_FW is a GUI toolkit with a framework. It can use for creating application in Lite-C language provided by 3D Gamestudio.
This toolkit provides new objects and statements with OOP like syntax and approach, to make easier the development the 2D surface of applications.

You can view, browse or download to play with that from here: SGT_FW main
Most of the code is half-done, is in experimental state. So, don't be surprised if something doesn't work. Also don't be surprised if something does work.
This time there is no documentation, feel free to ask questions.

With this project I would like to contribute to the work of this great community, and to thank for all the help what I got from here.

I guess, some people of the community finds it to interesting.
Good luck for it!
0 79 Read More
Automated Trading
04/09/24 12:21
Thanks Andrew for the feedback - will certainly try that out.
3 169 Read More
Zorro Scripts
04/08/24 14:04
Just pick a number, that’s the handle. I like the number 1.
1 91 Read More
Zorro Scripts
04/08/24 11:41
11 1,014 Read More
The Z Systems
04/08/24 10:11
In Zorro, you train and test the same file.

If you click Test and it says it’s missing par files, you need to train the script before you Test.
1 62 Read More
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