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MED - Apply vertices to more than one bone? #472631
05/09/18 00:07
05/09/18 00:07
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Joined: Jul 2008
Posts: 2,107
Germany
Hi.

We trying to apply vertices to more than one bone.
Manual says its possible.

Weve opened MDL files where we can see Vertices applyed to more than one bone.

How is it possible in MED ? We tryed almost everyting.
Rigging without this is Close to impossible.


edit: Our guess it has to do with "max weights per vertex 1" ?...but dont know how to Change.

Last edited by rayp; 05/09/18 00:15.

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Re: MED - Apply vertices to more than one bone? [Re: rayp] #472636
05/09/18 08:57
05/09/18 08:57
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
You can't do that in MED but you can import vertices with multiple weights.

It means you have to rig them somewhere else but you can use them in-game. You can do it in blender,export to fbx, and import from med. I think it requires a7pro/a8 commercial but you should check it in manual.


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