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The Deadman (On A6 Engine) #198709
08/02/07 16:47
08/02/07 16:47
Joined: Oct 2005
Posts: 22
Moscow
R
Required Offline OP
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The Deadman (On A6 Engine)

That's all, soon our project will be ready.

Now at us closed the Beta-test.

This proj. is shooter.

Here you can look at our site and learn more about our project:

www.3Dcafe.ru

For us your comments are very important.
___________________________________________

Demo1: http://3dcafe.ru/eng/request.php?1

Size: 61 mb
Last edited by Required; 08/02/07 16:50.
4 Comments
Re: The Deadman (On A6 Engine) [Re: Required] #198710
08/02/07 17:29
08/02/07 17:29
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
erm, zombies die without shooting em, I see small blue artifacts appearing quite often everywhere, the dead screen is displayed forever, whats that megaspeed zombie in the third stage of the game?it kills me instantly. The animations are pretty odd, not normal anyway. why is the main player walking like a zombie as well with those arms stretched forward. The camera in the beginning is not working correctly, I can move it so that I start with a non-top view, topview is annoying anyway as I can't see where Im moving to. Whats with the suitcase, does it contain a secret transporter that beams me to stage 2? At the end of stage 2 something is written in russian, now I can decipher most of the russian words but I am probably one of the few Better make the whole game english.

Other than that it's fairly nice , zombies die funny, thats good. Needs alot of tweaking and bugfixing but it's a nice start. I wonder how soon your project will be ready...


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Re: The Deadman (On A6 Engine) [Re: Joozey] #198711
08/04/07 13:45
08/04/07 13:45
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
Bad graphics and bad design , even some PS One games or N64 look lot better ...
why showcase 2 , perhaps Showcase tow means sell very bad and anything ...

Last edited by TheExpert; 08/04/07 13:45.
Re: The Deadman (On A6 Engine) [Re: TheExpert] #198712
08/04/07 21:11
08/04/07 21:11
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline
User
cartoon_baboon  Offline
User

Joined: Feb 2006
Posts: 616
Netherlands
Well I think I managed to get to the end of the demo (well I killed the big blackhaired guy in a white shirt and then there was a splash sreen saying: The Deadman) There are however quite a few issues with the game as far as I can see

- first being the graphics which have quite a few issues like bad character design and animation, blurry badly sized textures and boring surroundings

- then there's the camera, as mentioned before which doesn't allow a very good view of the action, I'd rather have camera that's at slight angle so you can see in front of you more plus the fact that it makes the game look more interesting.

- maybe I had the volume on my computer a little too low - but I didn't hear any sounds...that's definitely necessary.

- also the ammo pickup should be clearly visible some kind of glow around it or something like that + why does it disapear when the zombies walk over it.

- oh yeah, and maybe add a bit of a story or something.

Anyway the gameplay is a little simple but, hey, it gets the job done...

Re: The Deadman (On A6 Engine) [Re: cartoon_baboon] #198713
08/06/07 21:23
08/06/07 21:23
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
come on, dont post like this in showcase 2, make a real first post with shots and a gameexplanation.
Post something like tis in Showcase 1.
Showcase 2 one gets littered...
Could some moderator move that to showcase 1, and also check some of the others posts in showcase 2 ?!

Last edited by Damocles; 08/06/07 21:24.

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