Posted By: Anonymous
Problems with error during the game - 06/12/02 20:04
I was wadering if anyoone could help me out get rid of this ugly mesage? It reads as follows:
The instruction at "0x00411a0d" referenced memory at "0x00004025". The meoory could not be read.
and heres how I coded the script to bring up a map of the maze.
FUNCTION updatekeys()
{
ON_T = mapon();
ON_Y = mapoff();
}
BMAP maze_map, <maze_s.bmp>;
PANEL maze_map_pan
{
POS_X 61;
POS_Y 265;
BMAP maze_map;
LAYER 3;
FLAGS REFRESH, OVERLAY;
}
FUNCTION mapon()
{
IF( KEY_T != 1) { maze_map_pan.VISIBLE = on; }
}
FUNCTION mapoff()
{
IF( KEY_Y != 1) { maze_map_pan.VISIBLE = off; }
}
any help would be apreciated
The instruction at "0x00411a0d" referenced memory at "0x00004025". The meoory could not be read.
and heres how I coded the script to bring up a map of the maze.
FUNCTION updatekeys()
{
ON_T = mapon();
ON_Y = mapoff();
}
BMAP maze_map, <maze_s.bmp>;
PANEL maze_map_pan
{
POS_X 61;
POS_Y 265;
BMAP maze_map;
LAYER 3;
FLAGS REFRESH, OVERLAY;
}
FUNCTION mapon()
{
IF( KEY_T != 1) { maze_map_pan.VISIBLE = on; }
}
FUNCTION mapoff()
{
IF( KEY_Y != 1) { maze_map_pan.VISIBLE = off; }
}
any help would be apreciated