Posted By: vartan_s
Joining two physics objects together - 08/22/07 20:32
I've tried to join two physics objects together to act as one. Like gluing two spheres or boxes together, and now they act as one. I've tried using constraints, but I can't get them to work, the anchor point stops them from moving. I think its to do with constraints, I just have no idea how to set it up.
Posted By: Shadow969
Re: Joining two physics objects together - 08/23/07 06:36
What physics engine are you using? GS ODE or Newton?
Posted By: vartan_s
Re: Joining two physics objects together - 08/23/07 07:50
I'm using the GS physics engine. Newton doesn't work properly for me (goes into walls).
Posted By: PHeMoX
Re: Joining two physics objects together - 08/28/07 00:47
The physics example on the download page should have enough code to get you started (I mean the racer demo source for pro owners). The buggy off course has more objects together, but by looking at the code it'll be clear as a daisy how to work with less objects.

Cheers
Posted By: frescosteve
Re: Joining two physics objects together - 09/04/07 18:12
where is the physics example? I can only find the demo with the wrs.
Posted By: fastlane69
Re: Joining two physics objects together - 09/06/07 20:13
I believe you have to download it separately from the "download" section.
Posted By: PHeMoX
Re: Joining two physics objects together - 09/07/07 03:00
Mmmm, you are right, the link seems to be removed. Then you should ask Conitec in the 'Ask Conitec' thread. A bit strange, I wonder why they've removed it...
Cheers