Sun Overexposure

Posted By: 82RJZAE

Sun Overexposure - 08/07/08 19:30

When I add a sun to a level, everything that is lighted by it becomes overexposed (too bright). Is there something that can be done to prevent this by scripting or through the "Map Compiler"?

"Map Compiler" version is 7.20.
Posted By: DJBMASTER

Re: Sun Overexposure - 08/07/08 20:02

If you are using C-script try adding var sun_light = 0 at the top of your script. If you're using lite-c add sun_light=0 in your main function.
Posted By: 82RJZAE

Re: Sun Overexposure - 08/07/08 20:10

Nope, when I added "sun_light = 0;" in the main function, it had no effect on the sun.

EDIT: Lighting v2.0 appears to fix the overexposed and underexposed areas.
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