Best Physic's Engine

Posted By: Dante_Scott

Best Physic's Engine - 11/24/08 00:41

-Could anyone please let me know of some sort of physic's engine.

-Please also include how to use the engine.

-Best Regards,

Dante
Posted By: VeT

Re: Best Physic's Engine - 11/24/08 11:29

there are a lot of physics engines, you may select one for you. For example, ODE is a little bit faste, but Newton is more precise

Example of using Newton you can see at the contest, or you can find link in my signature wink
Posted By: ventilator

Re: Best Physic's Engine - 11/24/08 15:52

ODE's big matrix solver (the default in gamestudio) is a lot slower than newton 1.5. ODE's iterative solver is faster than newton 1.5 but very unstable.

newton 2.0 should be faster than both ODE solvers yet still be very robust.

newton also is the easiest 3rd party physics engine to use with gamestudio because it uses a c-api instead of a c++ one and thanks to the work of people like vet. smile
Posted By: Dante_Scott

Re: Best Physic's Engine - 11/27/08 02:13

Any ideas how I use this engine, I downloaded it.
© 2023 lite-C Forums