Collision problems!

Posted By: Danbannan

Collision problems! - 11/19/09 15:33

Ok, i cant figure out this one, my ball are colliding. its absolutly nothing in front of it! im absolutly clueless!

Here is a image from WED, this is the corridor i made in max, There is nothing wrong or wierd with the mesh, i have made alot and are familiar with max.


Here is a shot ingame, and it is here the ball just stops, its like a barrier, but it is nothing there!


Any clues folks? I appreciate the help dear community! :-)

Posted By: rvL_eXile

Re: Collision problems! - 11/20/09 05:51

set the polygon flag to the level. this could be help

cYa Sebastian
Posted By: testDummy

Re: Collision problems! - 11/20/09 06:32

The level is composed of n pieces.
Define / redefine n?
Posted By: Danbannan

Re: Collision problems! - 11/20/09 07:42

rvL_eXile: Thanks, i have already done this. The roll works perfectly until a certain point in the level, strange thing.

testDummy: How do i do this? im very new to 3DGS.

Thank you guys :-)
Posted By: darkinferno

Re: Collision problems! - 11/22/09 03:41

put two models at the extreme end of the size of that map, why? i think it may have something to do with level size and the level boundaries, the 2 added models would increase the size [i think]
Posted By: Widi

Re: Collision problems! - 11/22/09 10:34

Press F11 and you can see the bounding Boxes of your models, maybee that helps
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