directx error?

Posted By: overseer

directx error? - 04/14/10 20:54

hi i am running trough some levels that i am working on and when i i run them one by one they work just fine, but when i try to run trough them all i get the same crash everytime i get like 10-30 seconds into level 3.

error E2000
DirectX error TXCREA

just think they should work when i stick them together also since they work fine one by one.

thanks in advance.
Posted By: DJBMASTER

Re: directx error? - 04/15/10 00:48

Maybe it is due to there not being enough video memory available. That error seems like there is a problem creating a texture.

When running through your levels individually, the video memory is probably enough, but running them together uses too much/

You could try to fix this by using functions such as 'ent_purge' to unload the video memory used by entity's / textures.

I haven't much experience with the level building side of A7, but I am aware of a few people having to make workarounds so the level can run properly.

You should wait for a more experienced person to answer, laugh
Posted By: jcl

Re: directx error? - 04/15/10 08:34

This is a texture creation failure of your 3D card driver. Check if a fixed version is available.

Bugs like this can have many reasons that are not easy to determine. It can be caused by texture oversize, too many textures, wrong sizes - no powers of 2 - or a certain combination of circumstances. Anything unusual that was not properly tested. If you can't get a fix, remove all special 3D settings of your game - such as antialiasing etc. - and check the format of all your textures. Maybe you can work around the bug this way.

I'd be grateful for some information from your side about the hardware and driver version.
Posted By: overseer

Re: directx error? - 04/15/10 14:19

well all textures have been checked before this post and they are all correct.
HARDWARE.
ASUS m2n-e sli (motherboard)
AMD DUAL CORE 4800+
FORSA 9600GT 512mb DDR3 x 2 (same thing in sli and none sli)
3gb ram
NVIDIA ethernet card (deactivated on motherboard)
External usb soundcard (same thing connected or unconnected)
SOFTWARE.
VISTA Premium 32bit auto updated every night (manually rechecked)
driver version nvidia:197.45
directx version: 11
3DGS version: 7.80 sadly cant run versions higher then this as the IX plugin dont work with higher versions.

but the Third level runs great when starting from from it its only when running from 1 to 2 then 3 the error appers kind of like its still keeping something in memory from the last two levels that creates somekind of overload.

"edit"
weelll...hehe
just checked my mesh folders for the levels and i think i will split the level once more, already split it into 2 and now think i will split it into 3 since the level3 mesh folder is almost 700mb then add detail meshes like pipes crates furniture and i do understand why it crashes.


Posted By: Rei_Ayanami

Re: directx error? - 04/15/10 14:48

i alos get this error sometimes...

when i create a bmap for a inventory i sometimes get this error...
Posted By: alibaba

Re: directx error? - 04/16/10 14:48

i also got this error and also posted it before, but jcl said that he fixed it, but anyway i found my own workaround. Use .dds map instead of .bmp because it much smaller size than bitmap. f.e. if you have a bitmap around 10 mb big, than you will get a .dds texture with 800 kb.
i hope you understand waht i mean. so you just have to convert all bmp´s to dds.
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