Posted By: Sub_Game
c_trace USE_POLYGON not working with animated polygons - 06/06/10 08:32
Code:
this_distance=c_trace(vector(camera.x,camera.y,30), vector(camera.x,camera.y,-30), IGNORE_ME | USE_POLYGON | SCAN_TEXTURE);
I'm using this code to determine the surface of my ocean which is an animated model. The c_trace works fine without animation, but when I animate is only returns the original polygon positions.
How do I determine the real polygon positions?