Grass

Posted By: Giti

Grass - 07/29/11 22:56

Hi guys. smile
what is FarCry2 Grasses?
Sprite or Shader?


how to create like this in A8?
Posted By: rojart

Re: Grass - 07/29/11 23:55

i think sprite & shader, simply check the infinite_terrain.c from sample folder how it works, maybe it helps.
Posted By: Giti

Re: Grass - 07/30/11 10:41

thanks.
i see it.but its very different.i say: how to create this grasses.
thanks.
Posted By: MasterQ32

Re: Grass - 07/30/11 10:55

look in the new aum 101
there is some serious sam gras which looks like this
Posted By: 3run

Re: Grass - 07/30/11 11:01

No grin it doesn't looks like Far Cry 2, but it's a good start wink
Posted By: MasterQ32

Re: Grass - 07/30/11 11:13

it looks like, if you adjust some settings wink
Posted By: 3run

Re: Grass - 07/30/11 11:32

Yes, if you'll adjust settings, apply shaders, wait, there is no shaders in AUM... So ok, if you'll adjust settings, will write shaders and apply them... No, it's still isn't like Far Cry 2 grin
Posted By: rojart

Re: Grass - 07/30/11 12:28

Originally Posted By: Giti
thanks.
i see it.but its very different.i say: how to create this grasses.
thanks.

Ok, then check this out: Rendering Grass in Real Time with Dynamic Lighting , especially the PhD thesis pdf.


Posted By: Redeemer

Re: Grass - 07/30/11 13:25

Beautiful.

You know what I'd like to see? I'd like to see a game or two that are just pure exploration. Give the player absolutely no objectives or plot, and just just throw him down into a world that he may explore to his leisure.

To be interesting you'd have to create a movement system as complex as Mirror's Edge and enough ambiance to keep the player from getting bored (basically program every bug and flower in the game to be unique). But man... I'd really like a game like that.
Posted By: Timothy

Re: Grass - 07/30/11 13:29

@Redeemer:
Here it is: http://www.youtube.com/watch?v=5NlVttFRPpU
Posted By: Redeemer

Re: Grass - 07/30/11 13:59

Nah... I want something more realistic and immersive than that.
Posted By: Superku

Re: Grass - 07/30/11 14:06

I'm experimenting with grass for some time but I don't get it to look right, the grass above looks just awesome!

@Redeemer: It's not exactly what you are asking for but I think you would like Metroid Prime (Wii/ Gamecube).
Posted By: bart_the_13th

Re: Grass - 07/30/11 14:56

Originally Posted By: Redeemer
Beautiful.

You know what I'd like to see? I'd like to see a game or two that are just pure exploration. Give the player absolutely no objectives or plot, and just just throw him down into a world that he may explore to his leisure.

To be interesting you'd have to create a movement system as complex as Mirror's Edge and enough ambiance to keep the player from getting bored (basically program every bug and flower in the game to be unique). But man... I'd really like a game like that.

The Path from telltale? And The Graveyard from the same developer
http://www.youtube.com/watch?v=fEI9a2nedEs
But no fancy Mirror's Edge movement though.
Posted By: Quad

Re: Grass - 07/30/11 22:03

tale of tales is not telltale. Nevertheless it's an awesome indie game.
Posted By: bart_the_13th

Re: Grass - 07/31/11 04:56

Originally Posted By: Quad
tale of tales is not telltale. Nevertheless it's an awesome indie game.

Rright... That's exactly what I mean grin
© 2024 lite-C Forums