the bone animation doesn't transmit through network?

Posted By: tzw

the bone animation doesn't transmit through network? - 09/06/11 11:27

seems the bone animation doesn't work correctly in gs native network functions.the server can see all client's animation. the client can not see each other 's animation.
but when i turn anmation to vertex animation, it work quite fine.
so it's a problem? plus .how can i solve this?
thanks in advance.
Posted By: Tobias

Re: the bone animation doesn't transmit through network? - 09/10/11 11:12

Multiplayer games don't send bones animation over the network. Animation is a client function, not a server function. Read the multiplayer workshop, there are the basics explained about what to do on the server and what on the client in a multiplayer games.
© 2024 lite-C Forums