Posted By: 3da
corrupted model pronlem ?? - 01/08/12 11:22
hi all,
i am new to GS community and starting with A8 trial, but got serious problem in the very beginning.
when i import my models exported from max 2011 64bit (tried *.fbx, *.obj, *.3ds) into MED everything is ok but when i load em into game (ent_create...) models corrupt - seems like z sorting problem or corrupted normals dunno see picture plz, it happens even with default sphere from max without mapping.
when i tried to use models from samples everythink is ok.
thx in advance for nay clue whats wrong
[img:center]http://imageshack.us/photo/my-images/88/problemyt.jpg/[/img]
i am new to GS community and starting with A8 trial, but got serious problem in the very beginning.
when i import my models exported from max 2011 64bit (tried *.fbx, *.obj, *.3ds) into MED everything is ok but when i load em into game (ent_create...) models corrupt - seems like z sorting problem or corrupted normals dunno see picture plz, it happens even with default sphere from max without mapping.
when i tried to use models from samples everythink is ok.
thx in advance for nay clue whats wrong
[img:center]http://imageshack.us/photo/my-images/88/problemyt.jpg/[/img]